Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 30-11-2003 , 06:01 AM
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Evo VII

ive been working on this for about 2 days, and i figured i'd show it to ya...

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# 2 01-12-2003 , 01:23 AM
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update

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# 3 01-12-2003 , 01:26 AM
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Looks pretty cool. could use to work on the tyres.. the body is of good quality but the tyres kinda pull every thing down a little.

# 4 07-12-2003 , 10:26 PM
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well i spent all night last night trying to get this to look half way decent...all crits welcome

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# 5 07-12-2003 , 10:37 PM
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Looking nice!
I was just wandering one thing..when you make a car and put in in a scene like you last pic. How do you do enviroment? Is it just a box with texture?

# 6 07-12-2003 , 10:50 PM
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you could use a little more even GI on the last one.. and less highlights.. but it looks pritty good. I like the background.

# 7 10-12-2003 , 05:02 AM
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well...the bg is just a plane.....and there is a sphere around the entire scene...

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