Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-01-2004 , 05:01 PM
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Join Date: Dec 2003
Location: Sweden
Posts: 18

Glas shader

Hi!
I wonder how do I create a glas shader?
It shuld be a transparent objekt, when you look trough it you shuld see the whats on the other side, but not clearly! I shuld look a bit moudulated, like i real word. take a glas and look trough it and you will know whant I mean. Help? :bgreen:

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# 2 03-01-2004 , 06:47 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
alias used to have a glass tutorial on their site. I made the shader myself and stuck it up on my website (link in signature). You can find it in the Maya Downloads section. If you open it in hypershade and right-click and graph the shader, you will see how it is put together. Do you want to actually know how to make it or will stealing mine for the time being be good enough? user added image

# 3 03-01-2004 , 01:58 PM
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Join Date: Dec 2003
Location: Sweden
Posts: 18

hi

thanks man

# 4 15-01-2004 , 09:37 AM
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Location: Denmark
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