Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-01-2004 , 06:07 PM
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Me again with a noob question.


# 2 03-01-2004 , 06:14 PM
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it sound like a video card issue.

try shutting down and reboot and see what you get my old video card did that.


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# 3 03-01-2004 , 06:27 PM
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I did reboot my computer but the problem remains, i just had a panel problem and installed the newest graphic driver nvidia 53.something but it did not worked. A guy said try 49.01 and i did and the problem was gone... mayby this affected the image planes... I have a Gainward GeForce 4 ti4200.

# 4 03-01-2004 , 06:40 PM
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I have a Nvidia Ti4600 ddr and I tried the new drivers and they gave me problems so I went back to the original and was fine.

One word of advice if not broken dont upgrade!:p


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# 5 03-01-2004 , 06:46 PM
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Witch version did you went back to? What soud i do you think? It worked in the beginning everything i think, now something is broken, mayby its just a button i have checked? shoud i format?

I need answers ppl! user added image

# 6 03-01-2004 , 08:41 PM
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I went back to version 4.25 works great. Just make sure you are on 6 for shaded mode.


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# 7 03-01-2004 , 10:54 PM
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u just have "fast interaction" turned ON
maya can do that to increase speed in if u have a heavy scene, this way interaction does not lag, just go to display and turn off fast interaction

# 8 04-01-2004 , 10:13 AM
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And if not, try downloaing the .mel from kbrown :p, it works great.....('refplanes.mel').

# 9 04-01-2004 , 10:21 AM
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Originally posted by dirack
And if not, try downloaing the .mel from kbrown :p, it works great.....('refplanes.mel').

no it doesn't...
did not work on my workstation...user added image

# 10 04-01-2004 , 10:34 AM
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Heh, sorry vlad, but why didn't it work? You should complain to kbrown about it user added image... You imported it properly and such?

# 11 04-01-2004 , 01:27 PM
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Thx vladmir, fast interaction was the problem user added image

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