Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-01-2004 , 07:23 AM
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Sounds cool...ill have a go!


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# 2 04-01-2004 , 08:19 AM
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concept

Heres my concept...excuse the art it was kinda freehand in ps user added image
Im gonna build a female fighter called Saya (saya from maya user added image) with animal skin clothes...although not much of em user added image.
Im going to have a go at animating her and her special move will be as in the circled area (concept pic) wherebye she kicks while spinning round the lance she is holding.
https://www.screameagles.com/saya/concept.jpg
Some progress shots here as my connection went a little unstable earlier and couldnt post them.
https://www.screameagles.com/saya/saya1.jpg
https://www.screameagles.com/saya/saya2.jpg
https://www.screameagles.com/saya/saya3.jpg
https://www.screameagles.com/saya/saya4.jpg


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# 3 04-01-2004 , 08:24 AM
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Oh yes and im going to try for lo poly at around 4000 polygons.


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# 4 04-01-2004 , 09:14 AM
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# 5 04-01-2004 , 10:10 AM
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Looking nice! Looking forward to see progress!

# 6 04-01-2004 , 10:13 AM
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damn your filling that out pritty quick. great stuf. I'm very inpresd.. whats it at right now for a face count ?

# 7 04-01-2004 , 11:13 AM
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Thx Sil ...Pony...its 750 faces when mirrored over and 1500 triangulated.


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# 8 04-01-2004 , 11:37 AM
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# 9 04-01-2004 , 11:38 AM
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nice start chipper user added image


Thanks for wasting your time reading this line.
# 10 04-01-2004 , 12:57 PM
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Seriously impressive start m8, can't wait to see how far you are by tonight user added image.


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# 11 04-01-2004 , 06:15 PM
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Good start. user added image

# 12 05-01-2004 , 08:46 AM
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pic # 7



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# 13 05-01-2004 , 09:55 AM
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pic # 8



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# 14 05-01-2004 , 01:37 PM
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lol

Oh cool concept.
HOw is your fighter called?Sayajin like from Dragonball Z?oh no im sorry it's just saya lol j/k.will you animate it though??

# 15 05-01-2004 , 09:32 PM
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Ill try and animate her yes Dragonhawk, although i havent made an avi before just animated weapons for the game UT2003...so if anyones got any tips please let me know....thx.


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