This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
:wow: Tekken??? Are you sure??? Wich one, Tekken Tag or Tekken 4???
Man, I'ma Tekken fan and it's great to know that at least one game of the serie was made on Maya.
A lot of the latest Star Wars games are in Maya. I believe Summoner was, but I'm not sure about that one. I don't know if the in-game stuff was, but the movies for Final Fantasy. Asheron's Call 2, the Madden football games, etc....
There are a lot of companies making the switch, now that the price has dropped considerably. 3DS Max is probably still the most widely used in video games, but Maya is becoming a close second, i think.
I thing that Maya shall not overwhelm other software packages in game developement. Many game developers use 3D Max, Lightwave, etc. ... For example: Blizzard Entertainment uses 3D Max and they make not good but excellent games ...
hey dudes,
blizzard is looking into maya already...ask bigfatmelon at cgtalk he's one of the td's and a maya user.
max better watch out.
and yes... it's the nut behind the wheel that counts .
b
I'm just finishing up my college year, where I was
studying 3d design for video games, and we only
learned Maya. I was taught on Max first, but Maya
is so much more awesome. The only downfall with
video games, is limited poly count on models..
lol. But who cares, I'll be making video games soon.
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