Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-01-2004 , 08:52 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115

First 3D face Model!!

Hey Peeps....this is my first attempt at 3D face model. Please feel free to be critical. That is the only way to learn in my book....*S*

user added image

# 2 07-01-2004 , 08:56 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
Lets try that again....LOL

Attached Thumbnails
# 3 07-01-2004 , 09:02 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
Here is a side view......

Attached Thumbnails
# 4 07-01-2004 , 09:11 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
Here is a wireframe...so much work to do on her......so little time.......

<<<oversized image removed>>>


Last edited by dave_baer; 11-01-2004 at 12:16 AM.
# 5 07-01-2004 , 09:19 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
ooops....sorry about the size guys..

Attached Thumbnails
# 6 07-01-2004 , 11:09 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
face's are a cool test of skill. The chin is jutting to fare out and the lips are pinched. Ear could be brought up some on the side of the head. You might try a difrent color besides blue for the temp shader. If it was closer to skin it would make it eazyer to see detail that people are use to looking for. Can always change it back to blue if you like.

Seeing your ref pic's if you are working with them will also help. That way you don't get something useless like the chin is jutting out. when it dose for real on the ref..

# 7 07-01-2004 , 11:24 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
are the lips pinched verticaly or horizontally?

and thanks for the help....user added image


...tongue tied and twisted, just an earth bound misfit, I.

https://sky.prohosting.com/spyd01/
# 8 07-01-2004 , 11:51 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
Moving to WIP


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 9 07-01-2004 , 11:54 PM
3djoe's Avatar
Subscriber
Join Date: Nov 2002
Location: CT USA
Posts: 567
I think pony sees the pinching in the corners of the mouth.

Attached Thumbnails

Never Do Today What You Can Put Off Till Tomorrow..
My New Site MayaFx.com
# 10 07-01-2004 , 11:55 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
verticaly, but on second though if you just move the lips a bit more twords the back of the model, along with the chin, it should take care of that pinched look..
a nother way to put it.. the curves on the sloops leading up to the lip are to steap.

np..

# 11 08-01-2004 , 12:15 AM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
sweet...I will work on it ......thanks...


...tongue tied and twisted, just an earth bound misfit, I.

https://sky.prohosting.com/spyd01/
# 12 08-01-2004 , 06:47 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
Here are some minor mods.....I moved the lips up a bit and in....brought in the chin and it does look better....thanks...

Attached Thumbnails
# 13 09-01-2004 , 01:59 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
dose looks better.. nice.

main thing I see now is just the ears.. bring the ears and jaws a little forward. Would gess at about a little over 1/8th the distance from the back of the head to the tip of the nose..

after that thin it gets in to the gray area of how you want her to look.

Keep at it.. all models get tweeked.. LOL and your sticking with it.. thats a good thing.

# 14 09-01-2004 , 04:14 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
LOL Thanks Pony......I am working on the dress right now...I will put a wire frame up with my concept art too.....I am gonna be a bit busy so bear with me....


...tongue tied and twisted, just an earth bound misfit, I.

https://sky.prohosting.com/spyd01/
# 15 09-01-2004 , 04:18 PM
Spyd03's Avatar
Registered User
Join Date: Jan 2004
Posts: 115
and I am having a small problem.....I accidently saved the face in SubD mode and I can't get back to Polygon without ending up with a million faces.....arrrrrgh!!!


...tongue tied and twisted, just an earth bound misfit, I.

https://sky.prohosting.com/spyd01/
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads