This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I’m trying to merge two edges together that are part of the same geometry and I get the Result: polySewEdge6 message but it dosen’t work :bandhead:….any help please. [pic attached]
I don't think it would be the nornmals. When the normals are fliped from each other and you merge the edge it just twists one of the faces.. at least thats how it aways dose for me.. (grrr)
Try merging the vertices like mike says though. if that dosn't work thin see if you have anything wierd like duble edge or something.