Maya blend shapes using poser!
I have an idea which would be great if it could work but I need someone with some knowhow to tell me it's possible or not.
Im using some Poser charactors which I have rigged in Maya and work great. But now I need to do some blend shapes to get some facial animation going. The question is, is it possible to pose the facial expressions in poser, export them all as obj's and bring them into Maya to make the blend shapes?
I have tried it , but there is a warning saying that there has been no deformation, but there must be a way arround this as it would save hours of time.
Can anyone help?
cheers all