This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i drew this sketch at like 2am today. And decided it might look good in 3d, although i couldnt figure out how to do some effects that were int he picture i might use a 2d editor on it now. But i think this is pretty much funished.
In my picture the area under the sun/droplette was going to be a long stretch of red water, with a highlight in the middle of red, One half of the circle behind the drop was going to be moon, the other the sun...
Maybe i should scan in the picture too...
So how yall like it?
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AIM: SublimeDragon33
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e-mail: sublimedragon33@gmail.com
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