This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey great model and bump map you have there! As far as enviroments, "Anubis makes me think of the American movie "The mummy"
-In a ruined, ancient egyptian city
-In a muesem
-Inside a pyramid so you'd only have to model the one room it is in.
I'd love to see a render with "Production quality anti-aliasing" (in the "render globals").
Also i'd like too see some more angles and possibly the pre-smoothed mesh?
some inspiration
Hey look its anubis \/
IF these images bother you, or clutter up you're thread, lemme know and i'll happily remove them.
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
this will take not little time 4 realization but i want to go on with this scene, i had now a cool idea for the background scenario I have modified the bump slightly wich present some brutal error i've seen after rendering (i'm still working on mapping ) soon i'll post here.
Thanx 4 reply
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