Digital humans the art of the digital double
A tutorial for SimplyMaya by Jason Edwards
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Digital humans the art of the digital double
A tutorial for SimplyMaya by Jason Edwards
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1:
Modeling the eye and mouth area with the quad draw tool
2:
Continuing on the face muscles and joining geometry
3:
Modeling the ear
4:
Eyelid topology
5:
Modeling upper body
6:
Creating the leg and knee area
7:
Making the shoulder, elbow, and arm
8:
Modeling feet and creating UV's for toes
9:
Joining geometry on the foot
10:
Modeling the hand
11:
Techniques for speedy UV layout
12:
Clean up and character model in production pipeline
13:
Finalizing UV sets and creating a render- and an animation mesh
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