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# 4 23-04-2006 , 11:57 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
well I decided to scrap that raytracer (#4 gone down the drain) and start writing a photon mapper, and I will post the code when I get a reasonable photon mapper working.

Also my new feature will be a Balanced KD or BSP tree, which is a space partitioning algorithm that stores and retreives stuff throughout the 3d scene by dividing it up into little boxes, depending on the density of objects, or of a mesh.

And, I haven't got a clue about Delphi user added image

l8er,
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