Ok i figured it out, what I was doing wrong was that I wasnt making a "key selected" for each position (translate x,y,z, rotate x,y,z, etc) on each movement marker that I created. Say on frame 10 I would adjust the rotate z only than go to frame 20 and adjust the rotate y- so it was causing movements, so I went back and put key selections for everything t each movement. I figured it out by looking at the graph and seeing where at on the line they are at. It helped me to start to understand how the graph works. There sure is a lot of stuff contained in Maya. Thanks for the help though because I dont think I would have figured that out without looking at the graph. And I know better for my next animation to have key frames for every translate or rotation or whatnot from now on. Ive been using flash and after effects too long for animation.