Looking good. Did you do all the alien in Maya or did you import from ZBrush or another external program. Can't wait to see your finished project. Sean Hello. Thanks. The head was modeled in maya, sculpted and painted in zbrush. The body modeled and tweaked in Silo and painted in mudbox. I'm also using the shadermap v.2 for the normal and other maps. ShaderMap v.2 - YouTube