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# 2 12-08-2015 , 07:18 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You can do a Surfaces > Planar (but the curve has to be exactly in one plane). And then Modify > Convert NURBS to Polygons [], and mess with the parameters. It won't give great geometry, but you say that shouldn't matter. There might be a more elegant way to achieve your desired mesh if you can share what you are trying to create.


-stwert

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