Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 09-02-2004 , 03:00 AM
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Some other angles N Expressions

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# 17 09-02-2004 , 03:02 AM
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Xpression!!

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# 18 09-02-2004 , 04:00 PM
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heh, I hate you for luring me in the thread by saying my favourite movie title, but I love your work :d Keep up the good work!

# 19 09-02-2004 , 04:08 PM
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The ear seems seperated from the head. I'd merge the front of it into the head more.

# 20 09-02-2004 , 04:50 PM
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very interesting character and style. One thing that is off for me is the thinness of the lips. The top one looks sharp and without volume. I agree with the ears.

Keep it up.


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 21 11-02-2004 , 06:09 PM
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o yea, for the specular highlites thing for the eyes..try a couple of lights only linked to the eyes and that only emits specular.


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 22 11-02-2004 , 07:41 PM
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Nice work, keep it up!



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