Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi guys, i have a question
¿How can i export a Maya model (.mb) to a Direct X MEshe (.m)?
I want to make a game in 2D but with some objects in 3D modeled in Maya.
Note:
i know DirectX SDK have a command to import from 3DS and Maya but a i can't find where is (i use the Search utility of windows to try to find the command)
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