Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
New question same theme.... can you import lightwave to maya? I love modeling polgygons in lightwave....soooooo easy..... maya????? great NURBS....
just a question... I know I can change geometry with deep3d..(3d exploration I think it was called before)....But if I don't have to buy another program for exporting geometry I would be a very happy camper...
Another option is to use the Filmbox format from Kaydara. The FBX format allows scene conversions from/to most of the major 3D packages. This is what I use to move files between Max and Maya.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off