Problem2: A bit more complicated. Im doing an animation with 2 characters and am rendering the scene without lights. Im using the "Max" and "Bloke" rigs. My professor showed me a method of rendering without lights to save time and thats by adding a stage light or something in the attribute editor. So I did that but so now its not pitch black when I render but the Bloke character comes up pitch black but Max is shaded alright. My professor said it might be because Max's shaders somehow got a node plugged into the ambient color channel and that i have to go through them in the hypershade, break all the connections, and then render with lights anyway. That's alot of work considering I still have to finish animating. Is there any other way to have my character show up in the render without lights? I can inbox my work file if anyone needs more details. This is definitely the more serious issue, please help.
