Maya for Mac OSX and Plugins
A simple question: how can I import the following model types...
.lwo
.3ds
.dxf
.obj
...into Maya for the Mac OS? I tried putting the 3dsimport.mll plug-in from this site into the correct folder (Users/Shared/AliasWavefront/maya/3.5/plug-ins). The Mac suffix is .lib, so I tried changing the name as well. Maya won't open it.
I get the message, "// Error: No plug-ins loaded - -2806. //"
It would be ridiculous buying a $2,000 program, only to find out I had to create every model from scratch (e.g. an entire human skeleton). Could you please advise?
Thanks,
BBE