Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 25-03-2004 , 10:24 AM
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deforming a nurbs surface

i have created a nurbs surface, how do i deform it?
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# 2 25-03-2004 , 10:28 AM
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Animate Menu >> Deform

What exactly do you want to do though?!?


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# 3 25-03-2004 , 10:31 AM
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i'm trying to create some bumpy terrain, what option is best to use for that in that menu?

# 4 25-03-2004 , 11:04 AM
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Use the sculpt tool would be the best bet, or a displacement map on the texture.

Alan


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# 5 31-03-2004 , 11:13 PM
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or pull cv's user added image

# 6 01-04-2004 , 08:35 AM
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that's what the sculpt tool does isnt it? Jut you wont have to do them individually.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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