Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-04-2004 , 10:18 AM
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Join Date: Aug 2003
Posts: 10

image planes

hello there,

well image planes look like they could be a great help and i found the tutorial exellently narated by izzy,good job, i found the whole show very easy to follow and every step detailed/explained very thorougly,i found out that a lot of tutorials out on the net start very detailed but then the instructor looses patience and can loose hes "classroom" if you know what i mean, so extra star for you izzy, anyways i do have one little problem though user added image the tutorial is just too good i was actually able to go out solve my problem whilst writing this ... well i gotta go start my model now


bay bay

ps GOOD JOB IZZY ! i could actually could go and set my mesh transparancy so i could look at my image planes as a reference by myself without the need of a tutorial, and no sarcasm intended btw,


Last edited by sava; 13-04-2004 at 10:23 AM.
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