This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
smooth binding means that a point can be a member of more than one set. Whereas rigid binding means that it can only ever be a member of one. So what howard said is essentially true, however you can still use rigid binding on organics
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