Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-10-2005 , 05:52 AM
astrocalder's Avatar
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Join Date: Feb 2005
Location: Santa Monica
Posts: 76

[question] smooth bind

i understand the differences between smooth and rigid bind, but not how to use the edit membership tool for smooth binds. or are you not supposed to?
i have a model of a hand, and when the joints move, sometimes the skin on the next finger over is also effected. if it was rigid bind i know how to use the edit membership tool to fix it, but how do you do the same for smooth bind?

thanks

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