Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-05-2004 , 03:17 PM
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Join Date: Apr 2004
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bevel

Hello, I have a problem with beveling edges. I´m new in maya, before I using 3d smax. There I modelled a lot of cars (my favourite modelling). When I choose maya I dont like a function of beveling there. For me it is very very useful tool beveling. But maya creates a bat edges when i modeling and almost every corner i must handly repairing. Merging vertices ect.. Where is problem?? Thanks...

# 2 29-05-2004 , 07:13 PM
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well i believe the problem is maya itself, who has a notoriously bad bevel function. Im sure there are scripts out there that do it better...but im not sure which ones, if you find one let me know : )

# 3 29-05-2004 , 07:29 PM
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Byrons poly tools and mj's poly tools are the most popular ones.


"Terminat Bora Diem, Terminal Auctor opus."
# 4 29-05-2004 , 08:00 PM
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mj's has a bevel function? i wasnt aware of it..whats the name of it in the menu? ill have to grab byrons too : )

# 5 29-05-2004 , 08:27 PM
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Ewps, i was mistaken about mj, apparently. Byron's though has the bevel features.


"Terminat Bora Diem, Terminal Auctor opus."
# 6 01-06-2004 , 08:10 PM
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Men, maya6 has the same wrong. Perfect 3d program and he can´t bevel edge. Max has perfec poly model tool like inset (bevel) ect...It is very useful. I choose CPS tool not bed (perfect is mirror and stitch) but basic poly modeling in maya is little gauche. Something sort out stadard extrude edge but it isn´t exactly inset. I dont understand it. Maya6 can´t perfect bevel edge....Did you anybody see good tutorial on lamborghini morceleago? Realy perfect modeling in Max. But I still hope that My software change to MAYA will be in future useful.. Thanks..I wil soon post you my love (mercedes sl tuning sing CPS tool).

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