Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-06-2004 , 11:41 PM
fire_master's Avatar
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extrudeing faces

every time i extrude multiple faces they all go in different dirrections is there any way to fix this?
thanx
user added image


Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
# 2 15-06-2004 , 11:48 PM
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yeah, go to Polygons -> Tool Options -> Keep Faces Together
That should fix it user added image

# 3 16-06-2004 , 01:27 AM
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thanx


Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
# 4 16-06-2004 , 01:30 AM
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yupp

# 5 16-06-2004 , 05:27 AM
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hey guvna, i kinda saw a demon head sketch on ur site,
can i have the ref, i'd like to model it.

# 6 16-06-2004 , 05:46 AM
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sure thing... ill email it to you, but i need your email

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