Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-06-2004 , 07:51 PM
Project-A's Avatar
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Problems with rendering particles

Well I have made an animation with contains emitter & several particles. But now is the problem, when I try to render te animation, I don't see the particles. I can't do an hardware render because I haven't got a great graphics-card.
Is there any way to show the particles with software render?
Hope someone can help me.

Greetings, Peter


Last edited by Project-A; 25-06-2004 at 08:43 PM.
# 2 26-06-2004 , 08:46 PM
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Sure, simply select your particle object, and open its' atribute Editor, and change the particle render type to anything that has a (sw) beside it indicating that it can be rendered using the defualt scanline renderer (software renderer).

Hope that helpsuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 26-06-2004 , 09:32 PM
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thx, but I found an other solution to my problem. Just bought a new GeForce. And it works fine now...

user added image

# 4 27-06-2004 , 09:14 PM
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Rock onuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 28-06-2004 , 05:24 PM
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Originally posted by Project-A
thx, but I found an other solution to my problem. Just bought a new GeForce. And it works fine now...

user added image

Shyeah, I guess that's one way to fix it. :p


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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