This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm interested in learning this UVW unwrapping.
I've heard it's a little hard and heard of many people "given up".
But my question is as follows.. Where can I find tutorials covering this uvw-stuff in Maya? I've searched around many places but can't find anything.
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