Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 26-07-2004 , 08:07 PM
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Modeling Technique Tips

I am in the midst of a project that requires me to model an american style football helmet. any tips on how to do this using Polys?

# 2 26-07-2004 , 08:16 PM
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box modeling.
then convert to subD

# 3 26-07-2004 , 08:42 PM
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thanks for that tip. I've begun box modeling, can you elaborate on the benefits to converting over to sub-d's?

# 4 27-07-2004 , 12:08 AM
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subD's are spline based, so they look almost as good as nurbs. other advantage, they retain UV's from low rez poly object, and u can use that same lorez object to use as an influence object. (i.e. wrap deformer)
and u don't have to heavy geometry, since the subDwill be from a low rez poly

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