Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-08-2004 , 09:11 PM
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Cartoon dog tutorial (part 1)

Hi! I encounter my first problem @ about 5:10, where Kurt is about to form the dog's head.

When i try to form the sphere it gets very wierd, and not at all as smooth as Kurts (see image below).

What do i do wrong?

(btw. i'm running Maya unlimited v.6)


- toresn

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# 2 03-08-2004 , 12:40 AM
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try pressing the number 5 to shade (or press shading>smooth shade all) . i think thats wat u mean :s. (is this different for v6?). if this is not the problem make sure its nurb sphere.

if i didn't answer ur question could u plz try to give a bit more detail about the problem?


btw ur file did not open i think cuz i have maya 5.0.

# 3 03-08-2004 , 02:49 PM
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I'm talking about forming the sphere, draging a vertex using the move tool, that is. When doing this it doesn't form as beautifully as on the tutorial... understand my problem?


- toresn

# 4 03-08-2004 , 04:25 PM
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hm.. i think i understand what you say. i'm guessing the problem is when u select a vertice to move on side view by clicking on it it only takes the top vertice, there is another vertice under that vertice that u do not select therefore having bad results. instead of clicking on the vertice try clicking and draging to select it, this way it will select the vertice at the back too.

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