Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-11-2007 , 06:37 AM
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The Cartoon Dog tutorial possible to animate?

Ive been starting to work on a model of my own by the tips and help from the free Cartoon dog tutorial but before I continue I want to make sure it is possible to animate the finished model in the end.
I think you convert the polygons to subdivs at the end. Is it still possible to bind skeletons to it and animate?

# 2 16-11-2007 , 07:33 AM
BadG3r's Avatar
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of course. you could smooth your object instead or convert it back to poly in case you ve got creases.
just in case something occurs...

# 3 16-11-2007 , 08:17 AM
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Yes you can animate any mesh in Maya. Animation only requires a correctly set up rig (skeleton, controls and weights).

If you wanted to you could just animate a sphere or cube.


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# 4 16-11-2007 , 01:44 PM
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theres a free tut by kevin i think, its a skeleton for a dog that seems just made to fit Kurts dog.., i have both in the same folder waiting for the day i can actually animate anything.., im still scared on painting weights user added image


take it easy and life will be easy
# 5 17-11-2007 , 12:36 AM
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Sweet =) thx alot!

# 6 17-11-2007 , 11:13 AM
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looks like the web site is going to the pack.., whose the mod here user added image check this persons number of posts.., its the 2nd time
this person has 2nd time for the number of posts

btw.., no problem.., hope you can do a better job of the dog than me user added image


take it easy and life will be easy
# 7 27-11-2007 , 04:48 AM
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user added image sometime gotta be the first! *makes loads of spam posts*

Anyway I finished the nurbs model and Im now converting it to polygons. But when I wanna merge the vertices (like the tutorial) I cant without increasing the threshold to 0.3 :/ Will this have impact on my later work with the model? Kinda feels like I did something wrong since its not mentioned in the tutorial.....

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