This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
A new model i'm working on for someone else, there design. Any crits suggestions welcome. Just got done with the basic shape, needs some detailing then textured.
Yeah i was just messing around, wanted something a little different than a basic shader until i get it UV mapped and textured, that's a little while off though. Thanks for the comments.
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