Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-08-2004 , 07:18 AM
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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keeping the camera aiming at a object

Hi

How can I constrain a camera to keep "looking" at a certain object? I want to move the camera, but not having to worry about it's roll.

Thanks.


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 2 26-08-2004 , 07:34 AM
Alan's Avatar
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Location: London, UK
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if you create a "camera with aim" then you can parent the aim to the object you want to look at. Or you could do it with aim constraints which are just as easy.


Alan

Which version of maya do you have? I'll make you an example scene (and one for the other problem you posted too if you want)


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# 3 26-08-2004 , 08:01 AM
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Join Date: Jan 2004
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oh.. I'm embarresed.. really, THAT easy.

Thanks a lot, ecsacly what I needed. I'm in 5, but theres no need for you to set up a scene, I get it.


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 4 26-08-2004 , 08:10 AM
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Join Date: Aug 2002
Location: Seattle, WA
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If you don't need it for animation purposes, pressing "f" with the selected object will frame it with the camera.

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