Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-09-2004 , 09:44 AM
Mr_Ridd's Avatar
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Perspective View Clipping

Hey

I 'm making a scene in Maya which is quite large. If I zoom out in my perspective view the back of the model/set gets clipped. If I zoom out enough it disappears.

How do I take the clipping off?

Thanks


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# 2 03-09-2004 , 10:32 AM
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view>>camera attributes>>far clipping plane: set it to 100000 (Or any other large number)

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# 3 03-09-2004 , 06:49 PM
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Maybe I'm just dumb but I don't have a View tab


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# 4 03-09-2004 , 06:50 PM
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look in the panel menus... the menues that border your camera view. not the menus at the top.

# 5 04-09-2004 , 07:01 PM
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Or you could click on Window -> Outliner,
then select your camera (which probarbly is named 'persp')
and go to the attribute editor.
(Display -> UI Elements -> Attribute Editor).

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