Time goes by quickly...over a year ago I started on this. My rendering, texturing and modelling skills sure increased a lot since that. Am going to finish this one. This is what I got at the moment.
Things I have to fix for starters:
The crappy wood texture on the shelves
Lower the highlights in the chrome buckets
Try to get the same look on the bucket as in the reference picture. Wonder if it's possible without using an SSS-shader?
one long pause ey?...looking good so far but as you said there are a lot of things that need attention. perhaps better to leave the bucket till later...looks fine for the moment
edit: one small thing worth considering soon would be the light. remember that in nature (and artificial for that matter) there is no such thing as a pure white light. and in this case there are a lot of redish/blueish tones
sure, but nothing strange there, almost a default blinn. Though I'm not rendering with Mental Ray, I'm using Turtle, so maybe they differ how the interpret the shader.
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