Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-09-2004 , 06:31 AM
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Join Date: Sep 2004
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using x-ray in modelling

Is there any way to change the opacity when using x-ray mode in modelling over an image plane?

# 2 29-09-2004 , 11:18 AM
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Location: Billund, Denmark
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an easy way is assigning a new material (lambert) to the objects you want to be more or less see-through, and make it a darker or lighter color. I think. But I'm a newbie myself, so I don't know.

# 3 29-09-2004 , 12:09 PM
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yes if your Gcard suports it, most do. Only way I know to get controle over the amount of transparincy is to assing a lambert and ajust its transparincy.

# 4 14-01-2015 , 05:10 PM
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x ray opacity while rigging

Responding to old thread which touches on my question: if I am rigging a hi poly mesh even with smooth shading off, and just wireframe and x ray joints on, it can be a little difficult to see position of joint in relation to everything else if the mesh is a mass of dark spaghetti.

Other than just changing mesh layer color to light gray or similar using "Edit Layer" popup, is there a way to reduce opacity of mesh (the wire mesh itself, not the faces) and/or other wireframe objects in the view, or have the joint/bone being added show in highlight rather than regular mode. This would all be for the sake of having the joint/bone being added "stand out" above everything else but still be able to see everything else in a faint opacity mode.

I also came across this similar autodesk post although I'm looking for "lighter" not "darker"
https://forums.autodesk.com/t5/modeli...y/td-p/4122221

Thanks ahead of time! user added image


Last edited by richparker; 14-01-2015 at 05:16 PM.
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