This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Oh I wish I could practise ken do too.. Regrettably there are no much school here...
I used a chrome shader from a AW shader library. Its not diffucult to make though. YOu just need to pick up the proper reflection map. For my blade I used a picture of a BMW
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