Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
im looking to animate a blender, trying to make the fluid/food inside the blender animate.
im not sure yet how real i want this to look, if it gets too time consuming i might just do it the easy way.
the way i was thinking was just create a particle emitter with some sort of field and exchange the particles for objects of some kind and make the particles stay within the blender.
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