Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 05-10-2006 , 08:41 PM
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RIGID DYNAMICS QUESTION?

RIGID DYNAMICS QUESTION?

Im experimenting with rigid body dynamics and in my scene i have a few objects on a shelf, such as a ball and couple of cylinders for paint tins.

I also have an arm that swings around and knocks them of. Trouble is, the arm obviously has a couple of joints rigged to it and it wont knock over the objects?


ANy ideas?

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