RIGID DYNAMICS QUESTION?
Im experimenting with rigid body dynamics and in my scene i have a few objects on a shelf, such as a ball and couple of cylinders for paint tins.
I also have an arm that swings around and knocks them of. Trouble is, the arm obviously has a couple of joints rigged to it and it wont knock over the objects?
ANy ideas?
thanx all
those who succeed are only the failures that never gave up.
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