This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Part 20 is strange. As i was following the tutorial on making the landing gear, all of a sudden there was an extra bit apeared on the strut and the part that was sticking through the circle at the top had gone ?
I just modified mine to make it look the same, but they are not part of the tutorial.
Just thought you might like to know...
Great Tutorial BTW... Im not complaining, I just thought you may want to know about stuff like this
Yes, there was some kind of minor mishap with that part. Thought it was so faint I left it there. Didn't want to re-record the whole part because of that. Let me know if it becomes a problem.
If I remember correct someone else noticed this too earlier. I'll try to find the thread...
great tutorial,ive moved on to prt 2 of the texturing and cannot get the uv script to work,this leaves me rather stumped.i just get "cannot find dannyuvtools procedure".i have followed the readme and am sure it is in the correct place,any advise?
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