Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 02-12-2004 , 09:12 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

Originally posted by KaMaKaZ!
hey guys, id just like to let you know that the reason its dense, is because i used the sculpt polygons tool, im not sure if ill have alot of time at the competion to get very meticulous, does anyone know a relatively efficient way to make organic models? we have 2 days in order to model skin and animate the whole thing, so i think i shouldnt spend more than an maybe 2 hours on a single model considering i need to create the environment as well

I read this, which made me wonder...

_J

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