Thanks for the comments.. i was starting to feel i should have posted this somewhere else.The nurbs objects will be a 1 piece item not in parts so the different parts are welded together rather than left apart, this will be done so that the animators can move the objects without them falling apart all the time.
If you look at yoda from esp 2 in star wars you won't see textures streaching and he looks real instead of plastic looking.
Shrek 1 and 2 have kept the plastic type look but you don't get any textures streaching.
The toy story movies have texture stretching in them, the texture looks blurly and stuff.Originally posted by Kumar
So which one is the one with texture stretching, the polys or nurbs. How easy is a nurbs model to texture. i have often heard ppl saying its more difficult to texture a nurbs model.