Im having a rather large problem in Maya. All my objects appear see-through on one side and its really annoying me. Ive been messing around with the normals tools (which I was told could solve it) and it doesnt solve the problem. I tried reversing the normals and its just the same but see-through on the other side (duh ) and conform wont work nor will any of the other normals tools unless im using them incorrectly.
I have been told the solution to this problem so here it is to anyone who has become victim to it :
'Turn on double sided in object's render stats, disable Shading>Backface culling in panel menu. Also disable Polygons>Tools options> Create meshes single sided'
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