Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I'm using Maya 6.5 and i find that whenever i'm modeling in polygons and i want to extrude some faces the keep faces together option in the channel bar is set to off as default. I'm just wondering if there is a way to reset the default to on so i don't have to keep changing it everytime. Not much of a problem i know but it can get really teadious at times.
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