This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Model is 90% done need to do some tweaking and add the tail.
I dont think i will add fur its just for animation.
Any suggestions on rigging would be great, i have some sort of an idea but i dont rig quadrapeds often :S.
Hinds legs look a bit like socks so im going to build on those
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