Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-04-2005 , 02:24 PM
fleetside's Avatar
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Setting Near Clip

Does anyone know how to set the clipping planes, or whatever they're called in Maya? It's really frustrating when I want to zoom way in and work on a small part of my model and have the thing hit the near clip and disappear. If I have to use a damn camera (lame) I'll do it, I just want to know how to edit this or turn clipping planes off.

Thanks!


Do they speak English in What?
# 2 05-04-2005 , 03:43 PM
Adaron's Avatar
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Location: Bournemouth
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Just above your view port you should see "view, Shading, Lighting, Show, Panels". Click on "view - select camera".
Then press control A to enter the attribute editor. You will then find the near clip plane under the camera attributes.

Later.

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