This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
the scene is a computer monitor whose glass pane gets blown outwards due to an explosion that occurs inside the actual monitor...
...i've gone about it all sorts of different ways such as applying a radial field to poly plane that i shattered...
...but i really can't seem to it right...
...any feedback...recommendations...or tutorials people know of would be REALLY helpful....im still new to dynamics and as of now i feel like im running blind. thanks alot.
-ps....if you would like to see the scene in progress i posted some screens on a previous post i made called "particle streak compositing"
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