Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 106 19-07-2005 , 12:18 PM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
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Geez, if you were to get rid of the helmet and breastplate, then Im sure that would be great for game modeling. Awsome stuff.

# 107 19-07-2005 , 01:37 PM
Dragonhawk's Avatar
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Join Date: Jul 2003
Location: Germany
Posts: 457
You wanna see it smoothed? here is his model smoothed!
great to use it as reference...the trousers and shoes are already perfect i think...

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# 108 20-07-2005 , 02:41 AM
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Join Date: May 2005
Location: canada
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nice mesh. great model!

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