Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-06-2005 , 03:56 AM
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Transparancy trouble

No matter what file type I save a picture as in Photoshop, it doesnt show the transparancy in Maya when i apply the texture..

# 2 23-06-2005 , 03:57 AM
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Have you tried a TGA?

Cheers
Paul

# 3 23-06-2005 , 04:02 AM
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yup

# 4 23-06-2005 , 04:14 AM
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I've only ever done this once. I made a 9 Volt batt and I never textured the Top or the bottom and the terminals look like they are floating. I textured the batt using a TGA image.

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# 5 23-06-2005 , 04:38 AM
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Here is what it looks like rendered, the background should have the transparancy, all the white spaces are where it should show through..

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# 6 23-06-2005 , 04:39 AM
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Heres the texture in Photoshop:

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# 7 23-06-2005 , 04:43 AM
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here is the sphere around the semi transparent sphere that should be shown through the transparent parts, this render is shown outside the sphere..

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# 8 23-06-2005 , 07:42 PM
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I'm a bit confused. You said "the white spaces are where it should show through" . What should show through?

Try this. Create 2 image files (any format). One is your color channel, and one is the transparency map. Map them to your object as separate files. Does that work for you?

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